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Anyway, I have come up with a new system. This system will have multi mesh in 1 rig. Think of Sims 2. You can customise your character, from head feature to the cloths they wear. Well this system doesn't go that great in details of customisation but will have pre modelled features to choose from. There will be multiple heads, torso wear and trousers. The hands and the eyes will have no customization built in. This means all those characters will share one hand mesh.
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