So I've started Rigging. This will be the first rig of mine that'll have the squash and stretch. I will post a video as soon as I'm done rigging the character. I will accomplish this using both maya nodes and scripts.
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The arms are done.
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And so are the stretchy feature.
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This is me testing the spine and arm stretch.
This is Samira's rigging demo:
Experiments
Here are some cloth experimental:
Test Animation clip
This is more of a cloth test than walk cycle. Note: The character's rig isn't done hence the arm/hand glitch
WalkCycle/Cloth test from Mohamed Warsame on Vimeo.
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